I may not have mentioned it here before, but I'm a Jewelcrafter/Miner. I picked it up right after I bought Burning Crusade (which was a couple months after everyone else) and for the most part, I've been happy with it. But there are some things about it that need to be fixed.
One of the coolest things about Jewelcrafting is that we can make Neck-slot items that buff your whole group. However, these items are expensive to make, and only have 10 charges for the group buff. The expense is understandable, but once you've used all the charges you're left with a necklace that just isn't that great anymore. The few necklaces I've equipped have gone unused, because I never want to waste a charge. And really, how often do YOU see a JC buff when you're grouped? I think I've seen it once. People just aren't using them.
Solution? Recharge kit. We should be able to make an item that will give a necklace a full charge. Simple as that.
But that's boring. I've got a more interesting idea. Create a new type of Socket and call it something like Charge Socket. Each of these Jewelcrafted necklaces should have 10 of these Charge Sockets instead of the current 10 charges. You would be able to socket a base gem (ie: Citrine, Flame Spessarite, whatever) into the Charge Socket to provide the item with another charge. When you use the Necklace to provide your group with a buff, you consume a charge, and with it, the socketed gem.
The gem required to provide the charge should correspond to the level of the item being charged. To charge a lvl. 25 necklace, you would need a Moss Agate or Iridescent Pearl. To charge a lvl. 70 necklace, you would need a Golden Draenite or Azure Moonstone.
I don't know about the rest of you, but I've got about a million of those lvl. 70 Uncommon-quality gems.
When I picked up Jewelcrafting, I was under the impression that crafting Fist Weapons would be one of the cool things you could do. But there's only ONE, the Heavy Iron Knuckles. A lvl. 27 item. Ahem.
Now, I know there are plenty of Blacksmiths out there thinking that Fist Weapon crafting should belong to them, to which I disagree. You've got Swords, Maces, Axes, and Armor (and I think Blizz intends on adding Shields). Blacksmithing fits Warriors, Paladins, and to a lesser extent Shamans and Hunters the best, so it doesn't make sense to make Fist Weapons a Blacksmith item when they're usable by Shamans, Hunters, Druids, and Rogues (and yes, also Warriors). Plus, there's already a precedent set, so Jewelcrafters get to keep them. So there.
Anyway, back to the matter at hand. Jewelcrafters need to be able to make more Fist weapons, and a greater variety of them too. There are some great fist drops in the game right now for melee-oriented specs, and we definitely need more of those, but there should also be Caster- and Healer-specific fist weapons for Shamans and Druids to use. Especially shamans. Especially elemental shamans. Especially ME. If there was one unit in Warcraft 3 that was defined by fist weapons, it was the shaman.
I'd even like to see some Jewelcrafter-only fist weapons. In fact, I've got a crazy idea about a BOP barebones dagger with around 12 gem slots, which would basically allow you to build your own customized weapon. THAT would be really cool.
If you're not a Jewelcrafter, you may not even realize that we can create stone statues that will give us a steady stream of healing for 2 minutes. They're basically single-target Healing Stream Totems, except they look like a little (attackable) Stone Golems with a very visible green healing ray.
Unfortunately, there isn't one for the 60-70 game. You can make them with each kind of stone, from Rough, Coarse, Heavy, Solid, up to Dense. Primal Earth is supposed to be the new type of stone in BC, but you can't make a Primal Stone Statue.
Or can you? I was just looking up these statues on WoWhead, and a Primal Stone Statue does indeed show up when you do a search for statues. One of the commenters says that they're craftable on the Test Realms right now. So maybe they're coming in 2.3.2. Sure hope so.
UPDATE: No, Primal Stone Statues are still not in the game.
UPDATE: This issue has been resolved to my satisfaction in Patch 2.4. There are now 5 very nice purple-quality figurines, which are basically upgrades of the blue ones. Still no spell crit figurine, unfortunately.
Another item that non-Jewelcrafters may not know about. We can create JC-only (BOP) trinkets that boost stats, and also have an on-use ability that also summons a little gem animal (I'm pretty sure that killing the gem animal also removes the on-use buff, but I could be wrong).
There are a lot of pretty cool and varied Figurines in the game, but unfortunately the best ones are only Rare (blue) items. It would be nice if we could create more powerful Epic figurines (aka MORE PURPZ!!!1), naturally using some of the rarer materials in the game.
I would also like a nice Spell Crit-enhancing figurine, but the Living Ruby Serpent and Talasite Owl work pretty well too.
PS: The Golden Hare figurine comes in pretty handy in WSG.