I may not have mentioned it here before, but I'm a Jewelcrafter/Miner. I picked it up right after I bought Burning Crusade (which was a couple months after everyone else) and for the most part, I've been happy with it. But there are some things about it that need to be fixed.Necklaces
One of the coolest things about Jewelcrafting is that we can make Neck-slot items that buff your whole group. However, these items are expensive to make, and only have 10 charges for the group buff. The expense is understandable, but once you've used all the charges you're left with a necklace that just isn't that great anymore. The few necklaces I've equipped have gone unused, because I never want to waste a charge. And really, how often do YOU see a JC buff when you're grouped? I think I've seen it once. People just aren't using them.
Solution? Recharge kit. We should be able to make an item that will give a necklace a full charge. Simple as that.
But that's boring. I've got a more interesting idea. Create a new type of Socket and call it something like Charge Socket. Each of these Jewelcrafted necklaces should have 10 of these Charge Sockets instead of the current 10 charges. You would be able to socket a base gem (ie: Citrine, Flame Spessarite, whatever) into the Charge Socket to provide the item with another charge. When you use the Necklace to provide your group with a buff, you consume a charge, and with it, the socketed gem.
The gem required to provide the charge should correspond to the level of the item being charged. To charge a lvl. 25 necklace, you would need a Moss Agate or Iridescent Pearl. To charge a lvl. 70 necklace, you would need a Golden Draenite or Azure Moonstone.
I don't know about the rest of you, but I've got about a million of those lvl. 70 Uncommon-quality gems.Fist Weapons
When I picked up Jewelcrafting, I was under the impression that crafting Fist Weapons would be one of the cool things you could do. But there's only ONE, the Heavy Iron Knuckles. A lvl. 27 item. Ahem.
Now, I know there are plenty of Blacksmiths out there thinking that Fist Weapon crafting should belong to them, to which I disagree. You've got Swords, Maces, Axes, and Armor (and I think Blizz intends on adding Shields). Blacksmithing fits Warriors, Paladins, and to a lesser extent Shamans and Hunters the best, so it doesn't make sense to make Fist Weapons a Blacksmith item when they're usable by Shamans, Hunters, Druids, and Rogues (and yes, also Warriors). Plus, there's already a precedent set, so Jewelcrafters get to keep them. So there.
Anyway, back to the matter at hand. Jewelcrafters need to be able to make more Fist weapons, and a greater variety of them too. There are some great fist drops in the game right now for melee-oriented specs, and we definitely need more of those, but there should also be Caster- and Healer-specific fist weapons for Shamans and Druids to use. Especially shamans. Especially elemental shamans. Especially ME. If there was one unit in Warcraft 3 that was defined by fist weapons, it was the shaman.
I'd even like to see some Jewelcrafter-only fist weapons. In fact, I've got a crazy idea about a BOP barebones dagger with around 12 gem slots, which would basically allow you to build your own customized weapon. THAT would be really cool.Statues
If you're not a Jewelcrafter, you may not even realize that we can create stone statues that will give us a steady stream of healing for 2 minutes. They're basically single-target Healing Stream Totems, except they look like a little (attackable) Stone Golems with a very visible green healing ray.
Unfortunately, there isn't one for the 60-70 game. You can make them with each kind of stone, from Rough, Coarse, Heavy, Solid, up to Dense. Primal Earth is supposed to be the new type of stone in BC, but you can't make a Primal Stone Statue.
Or can you? I was just looking up these statues on WoWhead, and a Primal Stone Statue does indeed show up when you do a search for statues. One of the commenters says that they're craftable on the Test Realms right now. So maybe they're coming in 2.3.2. Sure hope so.
UPDATE: No, Primal Stone Statues are still not in the game.Figurines
UPDATE: This issue has been resolved to my satisfaction in Patch 2.4. There are now 5 very nice purple-quality figurines, which are basically upgrades of the blue ones. Still no spell crit figurine, unfortunately.
Another item that non-Jewelcrafters may not know about. We can create JC-only (BOP) trinkets that boost stats, and also have an on-use ability that also summons a little gem animal (I'm pretty sure that killing the gem animal also removes the on-use buff, but I could be wrong).
There are a lot of pretty cool and varied Figurines in the game, but unfortunately the best ones are only Rare (blue) items. It would be nice if we could create more powerful Epic figurines (aka MORE PURPZ!!!1), naturally using some of the rarer materials in the game.
I would also like a nice Spell Crit-enhancing figurine, but the Living Ruby Serpent and Talasite Owl work pretty well too.
PS: The Golden Hare figurine comes in pretty handy in WSG.
It's hard being an Elemental shaman. REALLY hard.
For starters, it's really hard to find a group. Everybody knows that your standard dungeon party has one tank, one healer, and 3 DPS, and there's always plenty of people available for DPS. And to make matters worse, now that most people are doing Heroic dungeons, nobody wants you if you don't have any crowd control. People would rather take a lousy hunter over an excellent Elemental (or Enhancement) shaman (not that I'm saying that I'm excellent).
Ever since 2.3 was released, I haven't been able to get into a group. I've been invited to Kara a few times, but I don't even have my key yet. Getting into Black Morass has been very hard, and now nobody is doing it in Normal mode (I'm just one full clear away from my CoT key) and nobody would take me even if I COULD do it in Heroic.
So instead, I've decided to try PvP a bit. I'm not normally a big PvP fan, but I need better gear, and this is the only way I can do it (and non-PvP Elemental itemization is lousy anyway). But PvP just makes me angry and frustrated, and I really hate it. Every Alliance character I see starts to look like they're mocking me, and I start taking it personally and thinking that every Alliance player is an asshole. And of course all my teammates are complete idiots, or so it seems.
And Elemental shamans just aren't any good in PvP (or at least in Battlegrounds). I can hide in the bushes launching lightning bolts and do some decent damage, but as soon as anyone sees me I basically have to run away or die. All I can do is shoot lightning bolts and a shock every 6 seconds. I don't have any pushback resistance or anti-stunlock. Against hunters, I'm worthless. Against warlocks, I'm just feared forever while they DoT me up. I don't even bother fighting back against rogues anymore. I don't have any CC, I barely have any anti-CC. How am I supposed to deal with this?
Well, today I finally had enough. I can't do what I want to do with Elemental. Just don't bother with it until Blizzard wises up.
I went Resto. God dammit.
I really don't want to be Resto. I was Resto back in my raiding days, back before BC was released. After going through Molten Core, Blackwing Lair, Ahn'Qiraj, and halfway through Naxx, I burned out on healing. I don't like being the one whom the success of the group hinges upon. But what choice do I have? I could continue with a spec that I like but doesn't work, or I could go back to doing something I don't really enjoy that is in high demand.
My healing gear is pretty crappy, but at least I'll get into groups. And if I let my groups know ahead of time, I should be able to continue building on my Elem set while I'm healing. I don't really know how long I'll stay Resto, but it may be until WLK comes out.
I'm really starting to consider just giving up on my shaman completely, for the first time in 3 years. The Elemental tree just doesn't work very well in the game as it is right now. There are still serious, deep flaws and overall design problems that keep it trapped in the pre-BC game (not that it was ever very good then, either).
My Hunter is 67, but I'm probably not going to bother trying to do dungeons with him; there are already too goddamn many hunters out there. Same with my 50 warlock, although I'll probably PvP with her at 70 out of revenge, and also because they're basically unstoppable. My next highest is a 44 Prot Paladin, which may become my new "Main" but I just don't know right now. I don't think I like the other classes enough to make any of them my new main. Switching to a Death Knight when WLK comes out sounds damn tempting at this point.
Here's hoping that Blizzard gives Elemental some REAL attention in WLK, and hopefully before then too. The changes in 2.3 were nice, but Elem just isn't viable in its current state.
EDIT: I should point out that I'm not talking about Raiding or Arenas. Just 5-man dungeoning and Battlegrounds.
EDIT 2: I also should point out that this post should be taken with a grain of salt. It's mostly just frustrated complaining (which is why it's in the "Bitching" category). Things are certainly better than I make them sound, though that's not to say that there aren't still problems.
Continued...You've all seen a shaman do something cool and thought "gee, I wish I could be as cool as a shaman". Well, there are actually a lot of items in the game that can help you to replicate those abilities, though some are more reliable than others. Unfortunately, none can make you as cool as a shaman.
Water Breathing
It's come to this. I'm posting pictures here to win an argument on a message board.
In a discussion on WoW Insider (posted here) I mentioned that it was weird seeing Draenei wearing Ten Storms (and the BC recolored pieces, which are listed in the above post) since TS is covered in Horde logos. Admittedly, I was referring to the Horde logo from Warcraft 3 (seen here) and not the updated one for WoW (seen here), but it's clearly nearly the same logo.
However, the symbol may be a shamanism symbol that the Horde adopted for their use. Note the wolves on the WC3 crest.
Either way, it still says "Horde" to me.
4/5 Stormcaller. Now I just need the chestpiece for Uber Chain Heals!
Man...none of my gear matches!
Hat from AQ40, shoulders from BWL, shield and gloves from ZG, chest and weapon from MC...
Well, this is just my Soloing set. For regular raid healbotting, I wear 5 pieces of Earthfury and 3 of Ten Storms.
Oh, by the way. Just got the Stormcaller diadem (which apparently means "hat") today, and the Ten Storms shoulders and gloves Monday.
I'm not trying to brag...just about everyone else in the guild has this or better stuff already.
